"The game's scheduled event can actually be moved up?" Jiang Han's expression was grave.
This system message was completely unexpected!
"Could it really be as the official email at launch stated, that all NPCs have their own stories and emotions, allowing them to actively change what seems to be a predetermined plot development?" He found it hard to believe.
Logically speaking, most game plots are pre-designed. Can 'Eternal' really allow NPCs to act independently?